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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03318 | Crash/Freeze | Critical (emulator) | Always | Jul 20, 2009, 22:41 | Mar 3, 2011, 03:13 |
Tester | smf | View Status | Public | Platform | |
Assigned To | Atari Ace | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.133 | Fixed in Version | 0.139 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03318: -burnin causes crash in vector games | ||||
Description |
-burnin causes crash in vector games.Program received signal SIGSEGV, Segmentation fault. |
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Steps To Reproduce | Try any vector game (starwars, asteroid) with the -burnin command. | ||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.132u5 (Added) | ||||
Affected Sets / Systems | |||||
Attached Files
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Notes
1
No.07284
Tafoid Administrator
Mar 3, 2011, 03:13
edited on: Mar 3, 2011, 03:14 |
The crash is fixed, but I do not see anything being output for vector games (no burnin-screen.png). |
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