- --
Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03325 | Misc. | Minor | Always | Jul 23, 2009, 18:27 | Feb 26, 2010, 07:33 |
| Tester | Firewave | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Unable to reproduce | OS | ||
| Status [?] | Closed | Driver | |||
| Version | 0.133 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03325: all megaplay.c sets: "-bios ver2" doesn't work in 64bit build | ||||
| Description |
The 64bit build only shows garbage for all the games with "-bios ver2". The 32bit version shows the proper screen with the bios version. I attached pictures from mp_bio. |
||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | 64-bit specific | ||||
| Regression Version | |||||
| Affected Sets / Systems | all megaplay.c sets | ||||
|
Attached Files
|
|||||
Relationships
| There are no relationship linked to this issue. |
Notes
2
|
No.05763
Tafoid Administrator
Feb 25, 2010, 21:10
|
Recently getting 64-bit OS going and building .. I cannot confirm this on Windows with the current SVN. Used command: mame64 mp_bio -bios ver2 Might have been fixed with the new tools or elsewhere - just not crashing now unless another trigger might be causing it. Closing. |
|---|---|
|
No.05778
Firewave Senior Tester
Feb 26, 2010, 07:33
|
Keep in my mind, that 64-bit builds were done with MSVC until the recent toolchain was released. So these might not be necessary 64-bit, but MSVC issues. Might even be issues with it in general or just 64-bit. Since I am extremely busy the coming weeks/months I have absolutely no time looking into these. |