Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03325 Misc. Minor Always Jul 23, 2009, 18:27 Feb 26, 2010, 07:33
Tester Firewave View Status Public Platform MAME (Official Binary)
Assigned To Resolution Unable to reproduce OS
Status [?] Closed Driver
Version 0.133 Fixed in Version Build 64-bit
Fixed in Git Commit Github Pull Request #
Summary 03325: all megaplay.c sets: "-bios ver2" doesn't work in 64bit build
Description The 64bit build only shows garbage for all the games with "-bios ver2". The 32bit version shows the proper screen with the bios version.

I attached pictures from mp_bio.
Steps To Reproduce
Additional Information
Github Commit
Flags 64-bit specific
Regression Version
Affected Sets / Systems all megaplay.c sets
Attached Files
png file icon 0000.32bit.png (991 bytes) Jul 23, 2009, 18:27
png file icon 0001.64bit.png (2,962 bytes) Jul 23, 2009, 18:27
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Notes
2
User avatar
No.05763
Tafoid
Administrator
Feb 25, 2010, 21:10
Recently getting 64-bit OS going and building .. I cannot confirm this on Windows with the current SVN.

Used command:
mame64 mp_bio -bios ver2

Might have been fixed with the new tools or elsewhere - just not crashing now unless another trigger might be causing it. Closing.
User avatar
No.05778
Firewave
Senior Tester
Feb 26, 2010, 07:33
Keep in my mind, that 64-bit builds were done with MSVC until the recent toolchain was released. So these might not be necessary 64-bit, but MSVC issues. Might even be issues with it in general or just 64-bit.

Since I am extremely busy the coming weeks/months I have absolutely no time looking into these.