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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03327 | Graphics | Minor | Always | Jul 23, 2009, 18:44 | Sep 15, 2011, 16:15 |
Tester | Firewave | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | Windows XP/Vista/7 64-bit | |
Status [?] | Resolved | Driver | |||
Version | 0.133 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03327: propcycl: slight differences in texture errors between 32bit and 64bit | ||||
Description |
It has the GAME_IMPERFECT_GRAPHICS flags and it was some texture errors during the intro. But the errors differ slightly between a 32bit and 64bit build. It's clearly visible in the attached snapshots (the black line on the wing). I attached snapshots created with "-str 2". The issue is also present without the "-str" parameter. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | propcycl | ||||
Attached Files
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final.32bit.png (75,813 bytes) Jul 23, 2009, 18:44
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final.png (75,790 bytes) Jul 23, 2009, 18:46
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.07785
hap Developer
Sep 15, 2011, 16:15
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It was 'fixed' somewhere between 0.133 and now: both builds show the flickery black line now. |
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