Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03367||Graphics||Minor||Always||Jul 31, 2009, 16:46||Nov 20, 2018, 20:53|
|Assigned To||Resolution||Bugs That Aren't Bugs||OS|
|Version||0.133||Fixed in Version||Build|
|Summary||03367: fourtrax, suzuka8h, suzuk8h2: Distant objects judder when zooming in/scrolling.|
Distant objects (like sprites next to the road) judder/shake when zooming in/scrolling.
It probably affects other namcos2 driving games too.
|Steps To Reproduce||Easy to notice in fourtrax attract mode.|
|Affected Sets / Systems||fourtrax, suzuka8h, suzuk8h2|
|There are no relationship linked to this issue.|
Jul 31, 2009, 16:57
edited on: Jul 31, 2009, 17:00
|While I can confirm the observation about the distant objects, Current Testers policy is to only accept bugs in "GAME_IMPERFECT_GRAPHICS"-flagged sets which has video or other documented proof that something is not working correctly. I'd rather not presume proper video behavior but rather have some original source material as comparison (video from pcb is most compelling).|
Aug 1, 2009, 10:51
|In suzuka8h sets, some objects judder when they should be behind the ground surface line, probably related to bug2379.|
Nov 20, 2018, 20:00
edited on: Nov 20, 2018, 20:35
Same in pcb.. The shaking described by Fujix can be seen in 2:46 (trees on the right) Same as mame.
Nov 20, 2018, 20:35
Suzuka 8 hours 2. Yeah, everything shakes here too: