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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03453 | DIP/Input | Minor | Always | Sep 23, 2009, 20:33 | Sep 24, 2009, 12:07 |
| Tester | tititou | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Invalid report | OS | Windows 2000 | |
| Status [?] | Closed | Driver | |||
| Version | 0.134 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03453: timecris: Bullet impact does not occur at the right position | ||||
| Description | When you fire with the gun (CTRL), the bullet impact does not occur at the right position. See screen shot. | ||||
| Steps To Reproduce | Run the game with version 0.133 and fire somewhere on the screen, the bullet impact is not displayed at the right position. | ||||
| Additional Information |
This still broken with version 0.134. Version 0.132 is correct I've not tested intermediate version between 0.132 and 0.133 All tests made with official binary builds. |
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| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.132 | ||||
| Affected Sets / Systems | timecris | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.04982
Tafoid Administrator
Sep 23, 2009, 21:08
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Delete your NVRAM and, after writing a default NVRAM (written on MAME exit), restart MAME and follow the instructions here: http://mamedev.org/devwiki/index.php/FAQ:Games#Time_Crisis Works for me with MAME 0.134. |
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No.04983
Tafoid Administrator
Sep 24, 2009, 12:07
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I was hoping you'd report this procedure fixed your aiming. Closing report as invalid. If you have further problems, visit an emulation forum for help. |