Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03459 Interface Minor Always Oct 3, 2009, 00:34 Nov 26, 2018, 15:01
Tester Mr. Do View Status Public Platform MAME (Official Binary)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.134u1 Fixed in Version Build
Summary 03459: Any set with clickable artwork: Need to not hide cursor during full screen for games that have "clickable" artwork elements
Description For games that have "clickable" artwork, things work fine in windowed mode. However, when in full-screen mode, the cursor is hidden, so the user is unable to click the artwork.

For an easy current example, try any driving game that has a built-in shifter (e.g. polepos).

Possible solution (?) - have an option in the INI to turn the cursor on/off?
Steps To Reproduce Run any game in full-screen mode; note no cursor.
Additional Information
Regression Version
Affected Sets / Systems Any set with clickable artwork
Attached Files
related to 02091Resolvedmicko Highlighted items in internal menu (fullscreen) strange behavior 
User avatar
Senior Tester
Oct 3, 2009, 01:29
This was also reported on the MESS side about a year ago:
User avatar
Oct 3, 2009, 15:33
I think this should be closed as a duplicate of 02091. We can add a note to 02091 about the clickable artworks, if you like, but they are definitely due to the same issue (no cursor in full screen)
User avatar
Oct 5, 2009, 22:40
If I may be so bold as to suggest -

Might it be possible to assign a keystroke (for example, Alt+F1) to show/hide the cursor in fullscreen mode?

It seems to me that this solution should satisfy everyone - The cursor can be invoked when needed, and hidden when not, rather than attempting to decide for the user on a per game basis when the cursor should be visible.

(If I'm not mistaken, a similar model is in place for cross-hair support in gun based games)
User avatar
Senior Tester
Nov 26, 2018, 00:47
When pressing TAB, a mouse cursor is visible in MAME since version 0.172.
User avatar
Senior Tester
Nov 26, 2018, 01:56
The missing cursor in the MAME menu was fixed in MAME 0.146u5, but when you use the polepos example
you cannot see the mouse in the clickable artwork.
Try "mame polepos" with artwork enabled and then try to move the thick gear knob with the mouse. You cannot!
The mouse is invisible...
User avatar
Nov 26, 2018, 09:41
I don't think something simple like polepos needs the clickable artwork flag.
Also IMO this flag belongs in the layout file, not the driver file. For example on Speak & Spell which has nice external clickable artwork.
User avatar
Senior Tester
Nov 26, 2018, 15:01
You're true. Sorry, I wasn't sure what the clickable artwork meant ;)