Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03486 Sound Major Always Oct 26, 2009, 14:30 Feb 17, 2011, 02:45
Tester Luigi30 View Status Public Platform MAME (Self-compiled)
Assigned To hap Resolution Fixed OS Windows XP (32-bit)
Status [?] Resolved Driver hitme.cpp
Version 0.134u4 Fixed in Version 0.141u3 Build Normal
Summary 03486: hitme and clones: Sound tones never stop playing
Description hitme has discrete audio which plays a single square wave. The tone doesn't seem to ever stop playing so all you hear is the same awful square wave played continuously, changing pitch when it triggers a new sound.
Steps To Reproduce
Additional Information
Flags
Regression Version 0.133u3
Affected Sets / Systems hitme and clones
Attached Files
 
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Notes
2
User avatar
No.05063
Tafoid
Administrator
Oct 26, 2009, 16:30
Confirm and found first version where sound seems awry.
User avatar
No.07214
hap
Developer
Feb 17, 2011, 02:45
cause: disc_wav.c DSS_COUNTER checked if an unsigned number was < 0, result in fail and overflow