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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03524 Graphics Minor Have not tried Nov 8, 2009, 17:18 Nov 29, 2020, 08:34
Tester Haze View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS
Status [?] Confirmed Driver ms32.cpp
Version 0.135 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 03524: p47aces, gametngk, hayaosi3, suchie2, kirarast: MegaSystem 32 - Brightness control issues
Description p47aces at the start of the intro, the text should always be visible, the bg should fade in? (note, the castle is a sprite, the text are sprites)

gametngk when you use a bomb everything fades, should only be the bg. also between some levels

hayaosi3 whole title screen dims, should only be the bg?

suchie2 - instructions during attract, whole screen is dimmed, should only be bg?

kirarast - screen not dimming in MAME during match results count. (see comments for more details and videos)

might be tied to the priority?
Steps To Reproduce
Additional Information
Github Commit
Regression Version
Affected Sets / Systems p47aces, gametngk, hayaosi3, suchie2, kirarast
Attached Files
There are no relationship linked to this issue.
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Senior Tester
Nov 8, 2009, 17:25
feel free to add specific cases + screenshots when 135u1 is out (assuming the changes are included)

original reference material is useful (especially p47aces, so that I can be sure which layers should fade in the intro, all videos I found were created with an older version of MAME and aren't useful)
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Senior Tester
Oct 7, 2019, 00:18
edited on: Oct 7, 2019, 00:43
P-47-Aces, video taken from pcb. The text appear quite before the landscape:

I've uploaded this video from current MAME (0.214). The brighness definitely needs to be modified. Both text and background appear almost together:

(advice to testers: the language of the game can be changed inside the dip switches, from English to Japanese, if you wanna check this text issue)
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Senior Tester
Oct 7, 2019, 00:25
Regarding gametngk, please, just check 03522 in which I showed a full gameplay on pcb + another full gameplay in MAME for comparison.
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Senior Tester
Oct 7, 2019, 00:38
Sorry, I haven't found any pcb video for Hayaoshi Quiz Nettou Namahousou (hayaosi3). Not even in niconico video.
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Senior Tester
Oct 7, 2019, 00:41
For Idol Janshi Suchie Pai 2 I've found a 20 minutes pcb gameplay. Unluckily, the screen you wanted from attract mode is not shown. The guy starts playing too soon:
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Senior Tester
Oct 11, 2019, 16:51
edited on: Oct 12, 2019, 11:34
I've found out what I think is a brightness issue in the ms32 game Ryuuse Janshi Kirara Star (kirarast). I'm adding it to the list of affected games.
I'm sharing videos of the attract-mode in pcb and MAME. In both attract-modes looks the same except for a brightness issue in mame that can be seen in 2:15, in 2:40 in the pcb video. The screen gets darks in that instant in the pcb, it doesn't in MAME.

kirarast pcb attract-mode:
2:15 to check correct brightness fading

kirarast MAME (0.214) attract-mode:
2:40 to check the incorrect brightness not fading away
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Senior Tester
Jul 24, 2020, 15:19
More p47 pcb footage. Intro text appearing after game over at the end of the video. :

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Senior Tester
Nov 29, 2020, 08:34
More pcb evidence here: