Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00354 Graphics Minor Always Jan 28, 2008, 10:08 Sep 7, 2008, 05:06
Tester YMI View Status Public Platform
Assigned To Resolution Bugs That Aren't Bugs OS
Status [?] Resolved Driver
Version 0.37b6 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 00354: gbusters: Minor sprite/sprite priority problem.
Description Minor sprite/sprite priority problem. Some objects should be over some others where they are not.
Steps To Reproduce
Additional Information was gbusters.c and merged with thunderx.c in 0.160
Github Commit
Flags Verified with Original
Regression Version 0.36b5
Affected Sets / Systems gbusters
Attached Files
png file icon gbusters37b6gre.png (10,071 bytes) Feb 14, 2008, 08:43
3gp file icon Video1.3gp (725,851 bytes) Aug 12, 2008, 14:37
3gp file icon Video2.3gp (198,852 bytes) Aug 12, 2008, 14:37
Relationships
There are no relationship linked to this issue.
Notes
4
User avatar
No.02047
Kold666
Developer
Aug 11, 2008, 23:08
I don't know in which level the snapshot was taken, but on the pcb there are a lot of priority problems.

For example the priority problem which can be seen in the first level when the bombs are thrown by enemies from the manholes happen on the pcb too.
User avatar
No.02051
robiza
Developer
Aug 12, 2008, 14:13
can you provide a video?
User avatar
No.02052
Kold666
Developer
Aug 12, 2008, 14:39
bad quality but on the first video you can see the enemy goes under the forklift truck.

On the second video it's a bit difficult to see the bombs under the manholes
User avatar
No.02055
Fujix
Administrator
Aug 13, 2008, 16:27
Please set the status as "Resolved" for BTANB and add "verified with PCB" flag if it's confirmed with the original.

Thanks.