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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03544 | DIP/Input | Major | Always | Nov 21, 2009, 17:46 | Nov 24, 2009, 22:33 |
Tester | dyq | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Luca Elia | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.135u1 | Fixed in Version | 0.135u2 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03544: mgdh, sdmg2: The joystick function missed in mgdh and sdmg2 | ||||
Description |
The two games in arcade have a choice to select mahjong keyboard or joystick as the player control, as addressed in dips. The mgdh also shows demo to inctrodue how to use joystick as shown in the pic. But if you set the dip to use joystick you will not get the game to start. This is probably due to the undefined joystick function in "player controls". The emualtor only has traditional mahjong keyboard input. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | mgdh, sdmg2 | ||||
Attached Files
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0000.png (59,876 bytes) Nov 21, 2009, 17:46
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0001.PNG (46,427 bytes) Nov 24, 2009, 14:50
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.05197
Osso Moderator
Nov 22, 2009, 11:08
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This is reported as todo in the driver: - mgcs, mgdh, sdmg2: implement joystick inputs |
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No.05208
Luca Elia Developer
Nov 23, 2009, 21:22
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Can somebody translate the labels (on buttons)? |
No.05209
dyq Tester
Nov 24, 2009, 14:34
edited on: Nov 24, 2009, 15:09 |
I translate the words beside the keys, as shown in the pic. Joystick: move up and down to choose the Chi, Pon, Kan, Reach and Ron on the screen; move left and right to select tiles. Key 1: Start key; Donden; Take score. Key 2: Take tile or throw (as N in Mahjong Keyboard); Choose Double double up; Select Big in double up game. Key 3: Bet and Double up; Key 4: Key of function use( use joystick to select Chi, Pon, etc.); Half double up; Small in double up game. So the key function in later IGS mahjong games are overlapped. BTW, if Luca saw this notes, I would reminder him that the PCB layout in the igs017.c mislable the CPU in sdmg2 as IGS031, it should be IGS017 as seen on the real PCB. |