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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03548 | Speed | Minor | Always | Nov 23, 2009, 00:25 | Jun 25, 2017, 13:32 |
Tester | john_iv | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.135u1 | Fixed in Version | Build | 64-bit | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03548: soulclbr: Soul Calibur running at half speed though showing 100% | ||||
Description | Looks like a new regression, the demo and fight scenes in Soul Calibur are going about half speed though the OSD shows 100%. | ||||
Steps To Reproduce |
On sufficiently powerful host CPU fire up Soul Calibur. Hit F11 and note 100% during attract mode, however everything is slowed to about half speed. |
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Additional Information |
Phil checked in a root counter fix for another bug but I can't compile it in at the moment to see if it fixes this issue as well: Modified: trunk/src/mame/includes/psx.h =================================================================== --- trunk/src/mame/includes/psx.h 2009-11-22 00:26:08 UTC (rev 7357) +++ trunk/src/mame/includes/psx.h 2009-11-22 14:23:36 UTC (rev 7358) @@ -25,9 +25,9 @@ #define PSX_IRQ_ROOTCOUNTER3 0x0001 #define PSX_IRQ_CDROM 0x0004 #define PSX_IRQ_DMA 0x0008 -#define PSX_IRQ_ROOTCOUNTER2 0x0010 +#define PSX_IRQ_ROOTCOUNTER0 0x0010 #define PSX_IRQ_ROOTCOUNTER1 0x0020 -#define PSX_IRQ_ROOTCOUNTER0 0x0040 +#define PSX_IRQ_ROOTCOUNTER2 0x0040 #define PSX_IRQ_SIO0 0x0080 #define PSX_IRQ_SIO1 0x0100 #define PSX_IRQ_SPU 0x0200 |
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Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | soulclbr | ||||
Attached Files
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Relationships
Notes
4
No.13921
Fujix Administrator
Jun 22, 2017, 14:40
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It's working at 100% speed here. Does anyone still have this problem? |
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No.13923
haynor666 Tester
Jun 22, 2017, 15:22
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I don't see problem in 186. |
No.13927
Fujix Administrator
Jun 22, 2017, 16:05
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Thank you, marking the report as fixed. |
No.13941
ctr Tester
Jun 25, 2017, 12:43
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This is still not fixed, it should be noted that it will always show up as 100% in the OSD, that is not the problem. The problem is that the game itself plays too fast or slow during fights. With interlace mode off, it's too fast and with it on it's too slow. Compare with Smitdogg's pcb recording (id 06524) |