- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03619 | Color/Palette | Minor | Always | Dec 31, 2009, 21:50 | Jun 10, 2017, 00:29 |
Tester | M.A.S.H. | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | SailorSat | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.135u4 | Fixed in Version | 0.185 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03619: nsub: Missing background blue color fade effect | ||||
Description |
** NOTE: inverted colors were fixed in 0137u4 ** ============= The 'Known issues' of N-Sub (Sega 1980) in the vicdual.c driver says: "Colors are wrong in N-Sub. It uses a different resistor ladder." This is not correct, the color prom region is simply inverted. Change in ROM_START( nsub ) line 2424 from: ROM_REGION( 0x0020, "proms", 0 ) to ROM_REGION( 0x0020, "proms", ROMREGION_INVERT ) If you now compare both attached images from the TAFA flyer and the new MAME snapshot (Level 2), you can see that all colors are correct. Only the *Blue Sky* color fade effect is missing. This fade effect looks like the same in Mariner (1981) or Radar Scope (1980). Manual: www.cityofberwyn.com/manuals/N-Sub.pdf YouTube Video from RaZer Some links to consolen conversions of N-Sub: http://www.ricbit.com/mundobizarro/nsub.php |
||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.113u3 | ||||
Affected Sets / Systems | nsub | ||||
Attached Files
|
N-Sub-Original.png (1,389 bytes) Dec 31, 2009, 21:50
| ||||
TAFA Flyer - MAME N-Sub.png (281,272 bytes) Dec 31, 2009, 21:57
| |||||
Mariner & Radar Scope - Color fade effect.png (9,880 bytes) Jan 11, 2010, 08:17
| |||||
Relationships
There are no relationship linked to this issue. |
Notes
7
No.05354
Tafoid Administrator
Dec 31, 2009, 22:15
|
It's no doubt closer and seems like a correct fix. Again, though, console ports of a game are not a good basis for comparison - flyers are probably the most accurate sort of having actual working video from a game. |
---|---|
No.06033
hap Developer
May 2, 2010, 14:46
|
commited ROMREGION_INVERT fix, I'll change the bugreport title to reflect the 2nd part of your report |
No.06125
couriersud Developer
May 16, 2010, 18:44
|
The schematics have no trace of a circuit similar to e.g. radarscope. However, the manual list "11 MR-1024 TV Mask" together with some fluorescent light assembly. ==> This is something for the colleagues from the artwork department. |
No.12378
M.A.S.H. Senior Tester
Jan 31, 2016, 02:30
|
Added N-Sub (Sega, 1980) Arcade Spielautomat YouTube video. Thanks to RaZer. |
No.13861
M.A.S.H. Senior Tester
Jun 1, 2017, 14:58
edited on: Jun 1, 2017, 15:00 |
Fixed by SailorSat in MAME 0.184/0.185: - 0.185: SailorSat added video\vicdual-97269pb.cpp for N-Sub. - 0.184: SailorSat simulate the gradient in N-Sub. Figured out how the starfield and gradient get enabled on VIC Dual hardware. |
No.13905
haynor666 Tester
Jun 9, 2017, 19:22
|
M.A.S.H. bug entry is still in mameinfo.dat. Should be ? |
No.13906
M.A.S.H. Senior Tester
Jun 10, 2017, 00:29
|
@haynor666 I closed this report on 2nd June after Mameinfo.dat 0.186 release. It's removed now. Please download Mameinfo.dat 0.187GIT |