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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03660 | Flip Screen/Cocktail | Minor | Always | Jan 12, 2010, 20:49 | Jun 10, 2012, 02:59 |
| Tester | ClayPigeon | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7 (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.136 | Fixed in Version | 0.141u3 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03660: pengo and clones: Player 2 cocktail graphics are offset. | ||||
| Description | When the "Dip switches" are set for cocktail mode, once player 2 starts, the playing field is off-set, but the sprites are in the correct position rendering the game unplayable. | ||||
| Steps To Reproduce |
Set dip switch to "Cocktail" cabinet Hit F3 to reset the game. insert 2 credits (Kbd 5) twice. Start a 2 player game (kbd 2) Kill off player 1 by running into a bad guy. Wait for the screen to flip and draw. View player 2's screen. |
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| Additional Information | This bug also affects DigDug and some others. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.115u4 | ||||
| Affected Sets / Systems | pengo and clones | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.05501
Tafoid Administrator
Jan 12, 2010, 21:09
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Appears to have been this way for a couple years now - regression in my testing shows 0.115u4 as the breaking version. Dig Dug (all galaga.c games) also have this issue (unrelated reason/version for break) but this is already logged as 03266. Thank you for the report |
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