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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03671 | Sound | Major | Always | Jan 17, 2010, 17:17 | Jan 17, 2010, 19:36 |
| Tester | fallicanet | View Status | Public | Platform | MAMEUI |
| Assigned To | Mamesick | Resolution | Fixed | OS | Windows XP (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.136 | Fixed in Version | 0.136u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03671: fcrash: Bad sound ingame | ||||
| Description |
Bad sound ingame... P.S. (i use MAMEUIFX) |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.135u4 | ||||
| Affected Sets / Systems | fcrash | ||||
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Relationships
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Notes
2
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No.05525
Mamesick Senior Tester
Jan 17, 2010, 18:57
edited on: Jan 17, 2010, 19:11 |
Confirmed on baseline MAME 0.136. There's a lot of sound garbage. It's fine in 0.135. EDIT: Found regression version and probably the fix: - UINT8 *ROM = memory_region(machine, "maincpu"); + UINT8 *ROM = memory_region(machine, "soundcpu");in MACHINE_START( fcrash ). |
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No.05526
Kale Developer
Jan 17, 2010, 19:36
edited on: Jan 17, 2010, 19:39 |
Ok, I'll submit it and credit you for the fix, thanks for checking. |