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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03684 | Graphics | Minor | Always | Jan 24, 2010, 19:21 | May 2, 2010, 14:29 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | hap | Resolution | Fixed | OS | Windows 2000 |
| Status [?] | Resolved | Driver | |||
| Version | 0.136u1 | Fixed in Version | 0.137u4 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03684: skyarmy: [possible] Screen Offset issue | ||||
| Description | When enemies appear, you see the end part of their rotors on the right side of the screen just before they appear on the left. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Possible | ||||
| Regression Version | |||||
| Affected Sets / Systems | skyarmy | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.06032
hap Developer
May 2, 2010, 14:27
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looking at the bridge section being fixed by the little guy, offset was off by 3 pixels |
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