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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03702 Debugger Critical (emulator) Always Feb 1, 2010, 16:52 Feb 1, 2010, 18:07
Tester smkdan View Status Public Platform MAME (Official Binary)
Assigned To Resolution Fixed OS Windows Vista/7 (32-bit)
Status [?] Resolved Driver
Version 0.136 Fixed in Version 0.138u2 Build Debug
Fixed in Git Commit Github Pull Request #
Summary 03702: All games in neodrv.c: [debug] Viewing Z80 I/O memory causes crash
Description In any Neo Geo game, attempting to view the Z80 I/O memory while the game is actively running will cause an immediate crash. When this crash happens there is extra console output:

"assert: src/emu/cpuexec.c:338: ran>= classdata->cycles_stolen"
Steps To Reproduce Run a neo game with -debug switch, open a memory window while the game is running, change it to "CPU 'audiocpu' (Z80) I/O memory"
Additional Information
Github Commit
Flags Debug build specific
Regression Version
Affected Sets / Systems All games in neodrv.c
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