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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03709 | Graphics | Minor | Always | Feb 4, 2010, 17:29 | Jan 5, 2016, 14:42 |
Tester | Kale | View Status | Public | Platform | |
Assigned To | Kale | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.136u2 | Fixed in Version | 0.169 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03709: rungun and clones: Rotation effect for the title logo is not shown because of a priority problem. | ||||
Description |
At about 0:18 you'll see an unemulated rotate effect in the Run and Gun Title screen. MAME is missing this effect. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | rungun and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.05618
Canim Senior Tester
Feb 4, 2010, 22:36
edited on: Feb 4, 2010, 22:40 |
Maybe it's more a priority issue cause one second before the rotation effect the priority for the ball and the words "SLAM DUNK" is wrong and therefore the white screen has a higher priority than the rotation effect. It's just an idea. Ah and the music track seems to have some issues. The video plays the track fluently and in Mame there are some tiny breaks every few seconds that break the rhythm. |
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No.05621
Fujix Administrator
Feb 5, 2010, 05:57
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I created new report for the choppy music issue in 03711. Thanks Canim. |
No.05628
Canim Senior Tester
Feb 5, 2010, 18:53
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As I guessed, removing the sprites shows the rotation effect. It's really a priority prob. The bug should be renamed. Talking about sprites, it also seems the sprite roms are not loaded correct cause the mask rom check shows them as bad. The check always looks at 0x800000 for all 4 sprite roms, that gives one correct and 3 bad roms. Also the .A13 rom seems not to be recognized in the check. |