Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00375||Sound||Minor||Have not tried||Jan 29, 2008, 06:34||May 15, 2008, 21:09|
|Version||0.59||Fixed in Version||0.123u4||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||00375: arkanoid, arkatour: Music & Sounds in the sound test of the Service Mode plays at twice the speed/tempo of in the game.|
Music & Sounds in the sound test of the Service Mode plays at twice the speed/tempo of in the game.
Update: PCB test: I figured it out, dip switch 6 puts you in test mode. On sound 0A I ran a stopwatch 4 times on the computer and got 3.3x seconds, on my machine 4 times I got 3.8x-3.9x seconds. So it's not twice as fast but it's noticably faster.
Update: It seems a CPU clock speed problem. Setting it to about 4.5-4.8 Mhz fixes it.
|Steps To Reproduce|
|Affected Sets / Systems||arkanoid, arkatour|
|There are no relationship linked to this issue.|
May 15, 2008, 21:09
|I think this is fixed. There were changes and validations to the clock rate back in 0.123u4 - and my recording of the current emulation match up in time (about 3.9 seconds) as the OP's report from his PCB. Resolving with that version.|