Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03755 Sound Minor Always Feb 27, 2010, 22:28 Aug 18, 2010, 23:54
Tester fallicanet View Status Public Platform MAMEUI
Assigned To Phil Bennett Resolution Fixed OS Windows XP (32-bit)
Status [?] Resolved Driver
Version 0.136u3 Fixed in Version 0.139u2 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03755: soldivid: No music after loading savestate (or -autosave)
Description No music in the game after loading a saved state.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.136
Affected Sets / Systems soldivid
Attached Files
zip file icon auto.zip (445,870 bytes) Aug 18, 2010, 11:03
Relationships
related to 03820ResolvedPhil Bennett  batlbubl, bangball: Using -autosave causes audio to malfunction 
Notes
6
User avatar
No.05783
Tafoid
Administrator
Feb 27, 2010, 22:40
This I cannot confirm. Music works fine 0.136-0.136u3 and current SVN.
What MAMEUI build are you using?
User avatar
No.05785
Canim
Senior Tester
Feb 27, 2010, 22:47
No probs here, everything is fine for me.
User avatar
No.05786
fallicanet
Tester
Feb 27, 2010, 22:53
i use MAMEUI32 0.136u3 with a savestate enable
Sound is ok but missing music
User avatar
No.05787
fallicanet
Tester
Feb 27, 2010, 23:04
uhmm... is a bug on savestate...
User avatar
No.05788
Tafoid
Administrator
Feb 27, 2010, 23:07
Such information is important. Anything non-standard should be reported (using savestates in this case). I can confirm that since 0.136 when this driver added states, the music does not come back on a restart from -autosave.

There has been long-standing issues with this game and sound. Changes in code have sometimes broken it.
User avatar
No.06566
Phil Bennett
Developer
Aug 18, 2010, 12:31
As with #03820, the YMF278B core needs save-state support...