Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03833 Color/Palette Minor Always May 6, 2010, 22:38 May 31, 2010, 16:45
Tester Tafoid View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Windows XP (32-bit)
Status [?] Confirmed Driver
Version 0.137u4 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03833: spaceskr: [possible] Colors are incorrect
Description Compared to flyer shots, there are drastic red/ blue/green differences in current emulation of the game.
Steps To Reproduce
Additional Information
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems spaceskr
Attached Files
jpg file icon 28001601.jpg (426,876 bytes) May 6, 2010, 22:38
png file icon 0001.png (4,107 bytes) May 6, 2010, 22:39
png file icon 0002.png (3,062 bytes) May 6, 2010, 22:39
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Notes
1
User avatar
No.06051
hap
Developer
May 6, 2010, 23:56
Looking closely at the cocktail pic on the flyer, it's red/cyan, like 0001.png.
In attract mode, colors are always red/cyan on scrolling level and greenish cyan on 1st person level, but if you play the game, different 'colorsets' are possible. Perhaps it's meant to be like this, to give the player an impression of different alien planets.

I'm suggesting we change this to [possible] and not just close it, especially considering the horrible colours. I mean, look at those rainbow turrets in 0002. :P
PCB confirmation would be very welcome =)