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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03833 | Color/Palette | Minor | Always | May 6, 2010, 22:38 | May 31, 2010, 16:45 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | Windows XP (32-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.137u4 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03833: spaceskr: [possible] Colors are incorrect | ||||
Description | Compared to flyer shots, there are drastic red/ blue/green differences in current emulation of the game. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | spaceskr | ||||
Attached Files
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28001601.jpg (426,876 bytes) May 6, 2010, 22:38
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0001.png (4,107 bytes) May 6, 2010, 22:39
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0002.png (3,062 bytes) May 6, 2010, 22:39
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.06051
hap Developer
May 6, 2010, 23:56
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Looking closely at the cocktail pic on the flyer, it's red/cyan, like 0001.png. In attract mode, colors are always red/cyan on scrolling level and greenish cyan on 1st person level, but if you play the game, different 'colorsets' are possible. Perhaps it's meant to be like this, to give the player an impression of different alien planets. I'm suggesting we change this to [possible] and not just close it, especially considering the horrible colours. I mean, look at those rainbow turrets in 0002. :P PCB confirmation would be very welcome =) |
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