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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03851 | Crash/Freeze | Critical (emulation) | Random | May 13, 2010, 12:06 | Jun 20, 2016, 18:39 |
| Tester | Scagazza | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | No change required | OS | ||
| Status [?] | Closed | Driver | |||
| Version | 0.137u4 | Fixed in Version | Build | 64-bit | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03851: all sets in maxaflex.c: Random freezes | ||||
| Description |
The game randomly play a sort of countdown beep for a few seconds then you are not able to move the character anymore. Tested mf_bdash (the bug happens in the third level) and mf_brist. Related to bug 03657. Firewave says that is possible something wrong in the MCU code. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | all sets in maxaflex.c | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.12788
Tafoid Administrator
Jun 20, 2016, 18:39
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This is related to the timer hitting 0 and the controls freezing. Despite the LED digits not clearing to 0 correctly, the time is being counted down and when it hits 0, you lose control, the game halts and it waits for coins. |
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