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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03853 | Graphics | Minor | Always | May 16, 2010, 21:07 | Jun 15, 2025, 12:02 |
| Tester | abelardator2 | View Status | Public | Platform | Other |
| Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7/8 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.138 | Fixed in Version | 0.138u1 | Build | Other |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03853: ssriders and clones: Sprites stuck error. | ||||
| Description | In the circles of light is failure. These errors are not in previous versions. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | ssriders and clones | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
4
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No.06128
hap Developer
May 16, 2010, 21:55
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2 separate issues. The highlighting bug is probably the same as bug 03644 (same sprite chip). |
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No.06133
Tafoid Administrator
May 17, 2010, 17:32
edited on: May 17, 2010, 19:25 |
My testing agrees with that . The regression for the lighting bug is 0.129u1, same as the other bug. The bullet explosion/non-clearing bug is pegged at 0.135u4. |
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No.06136
hap Developer
May 17, 2010, 23:41
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stuck sprite bug is fixed in 0.138u1 |
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No.06144
Fujix Administrator
May 19, 2010, 16:39
edited on: May 19, 2010, 16:40 |
Moved the lighting effect bug to 03644. And set this report as Resolved for u1. |