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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
03913 | Graphics | Minor | Always | Jul 1, 2010, 20:57 | Jul 1, 2010, 21:29 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | hap | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.138u2 | Fixed in Version | 0.138u3 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03913: arcadecl: Playfield is offset to characters in both games. | ||||
Description | In both games, the sprites/characters are a bit to the left of where they should be. In Centipede, your shooter can go off the edge of the playfield and shots go through targets (the game thinks they are shifted slightly right). In MIssile Command, when you take a shot from a base, you can see the target hit is always slightly right of your current location. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.122u4 | ||||
Affected Sets / Systems | arcadecl | ||||
Attached Files
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0000.png (23,066 bytes) Jul 1, 2010, 20:57
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0010.png (18,120 bytes) Jul 1, 2010, 21:01
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