Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03916 Graphics Minor Always Jul 2, 2010, 19:15 Dec 25, 2023, 15:52
Tester -Misc Reporters- View Status Public Platform MAME (Self-compiled)
Assigned To hackbar Resolution Fixed OS
Status [?] Resolved Driver
Version 0.138u2 Fixed in Version 0.261 Build
Fixed in Git Commit 2a7298b Github Pull Request # #11868
Summary 03916: arabian: Missing bird at top of the screen.
Description There is a bird which flies at the top of the screen, stopping in the the crow's nest on the ship. It drops occasionally more enemies to attack you. Strangely, this is not being done in the MAME version, though the test mode for the game shows graphics for this missing component to the game.

Steps To Reproduce
Additional Information This may be one of couple things, conceivably:

1) Video showcasing a different romset
2) Simply missing the graphics implementation which may/may not be related to the simulation going on in the game.

I tested back to 0.19 when it was first added to MAME .. there is no bird showing at any time. Also, I made a snap of the test mode which clearly shows the graphics for this bird.

Received via email from Rogerio

> 23/04/08 Noted first fixed 0.141 by Phil Bennett - reopened
Github Commit
Flags
Regression Version
Affected Sets / Systems arabian
Attached Files
png file icon arabian.png (3,872 bytes) Jul 2, 2010, 19:26
Relationships
There are no relationship linked to this issue.
Notes
9
User avatar
No.06327
Phil Bennett
Developer
Jul 3, 2010, 19:24
Yeah, I'd bet money on this being related to the MCU simulation. Another target for the decapping project...
User avatar
No.06330
Tafoid
Administrator
Jul 3, 2010, 23:36
edited on: May 31, 2012, 04:35
Added another video, again clearly showing the bird. Thanks again to Rogerio for locating.
User avatar
No.06961
Phil Bennett
Developer
Dec 24, 2010, 11:19
With the MCU now emulated, the big blue bird is both visible in-game and on the high-score screen.
User avatar
No.21293
Machone
Tester
Apr 7, 2023, 23:25
Not very familiar with this game, but it appears this bug has returned
User avatar
No.21297
Tafoid
Administrator
Apr 8, 2023, 12:22
Seems MCU core was adjusted.
I traced it, very likely, to work done on the mb88xx core - January 14, 2022
https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824
https://github.com/mamedev/mame/pull/9141

I've reopened the bug.
User avatar
No.21393
hackbar
Tester
May 3, 2023, 04:31
Looking into this - reverting https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824 does fix this Arabian bug, but it glitches the namco54 sound in bosco.

I'll see if I can fix this another way, since I think https://github.com/mamedev/mame/commit/a6addb11da8aa9f44ebf5449e8fe0d8c02f3d824 is correct.
User avatar
No.21587
hackbar
Tester
Jun 24, 2023, 20:10
I think there's a bit flip in the 54xx decap ROM (byte 0x10 should be 0x3F, disabling interrupts at the beginning of the interrupt routine).

Should be fixed by https://github.com/mamedev/mame/pull/11371
User avatar
No.21892
cuavas
Administrator
Dec 25, 2023, 13:19
This may be fixed for 0.262: https://github.com/mamedev/mame/pull/11868
It would be good if people could test it.
User avatar
No.21896
Osso
Moderator
Dec 25, 2023, 15:52
This also is fixed as far as I can see.