Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00392||Sound||Minor||Have not tried||Jan 29, 2008, 06:58||Apr 24, 2020, 05:43|
|Version||0.97||Fixed in Version||0.199||Build|
|Summary||00392: f1gpstar: During attract mode, the "orchestral hits" are played off-key.|
During attract mode, the "orchestral hits" are played off-key.
In M1, these play at the proper tone. They did in MAME until sometime; 0.97 is the first time I've seen this occur. For reference, these first occur 6 seconds into the attract mode screen which features the close-up of the fake Benetton car.
|Steps To Reproduce|
|Affected Sets / Systems||f1gpstar|
|There are no relationship linked to this issue.|
FMecha - aka ArtLine
Oct 9, 2015, 21:10
Can't find any PCB footage of f1gpstar with the song playing, but I found this for f1gpstr2 instead. Does it sound different to one in f1gpstar?
(Truth by T-Square; begins at 0:55)
Apr 23, 2020, 07:06
edited on: Apr 23, 2020, 08:20
MAME 0.220. The "orchestral hits" sound the same as in the original hardware
MAME 0.102 (the closest version I have to 0.97 when this issue was reported)
Apr 23, 2020, 08:19
edited on: Apr 24, 2020, 05:43
It was fixed in MAME 0.199
- 0.199: Changed YM2151 sound clock speed to 3.5MHz and the 2x MSM6295 to 4MHz.
I've managed to find a proper rom to test and I can 100% confirm it was fixed in MAME 0.199. But I don't know who fixed it... maybe Kale who also changed this in the cischeat driver in version 0.199:
- 0.199: Moved sound irq into YM irqhandler.
Somebody correct this if I'm wrong