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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03977 | Graphics | Minor | Always | Aug 3, 2010, 23:24 | Aug 6, 2010, 17:27 |
| Tester | Smitdogg | View Status | Public | Platform | |
| Assigned To | Phil Bennett | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.139 | Fixed in Version | 0.139u1 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03977: tceptor2: Graphics are incorrect, the top and bottom roads are displayed with grids and it looks like there should be 4 instead of 2. | ||||
| Description | Graphics are incorrect, the top and bottom roads are displayed with grids and it looks like there should be 4 instead of 2. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | tceptor2 | ||||
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Attached Files
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Notes
1
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No.06511
Phil Bennett Developer
Aug 6, 2010, 10:23
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Fixed the incorrect colours - a regression that also affected the namcos2 games (albeit very subtly). The road is otherwise correct - it splits into 4 during stage 2. However, in MAME the region between the roads is solid black whereas it should be transparent. That needs to be fixed before we close this report. |
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