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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03994 | Save/Restore | Minor | Always | Aug 11, 2010, 21:06 | Aug 16, 2010, 17:36 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.139 | Fixed in Version | 0.139u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03994: All sets in dcheese.c: Reload of state causes audio corruption | ||||
| Description | Using -autosave while game is in progress causes issues ranging from repeating samples and missing/muted audio. | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | All sets in dcheese.c | ||||
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