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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00401 | Graphics | Minor | Have not tried | Jan 29, 2008, 07:10 | Jun 10, 2025, 15:31 |
| Tester | Lord Caos | View Status | Public | Platform | |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.36rc2 | Fixed in Version | 0.278 | Build | |
| Fixed in Git Commit | dcfcde4 | Github Pull Request # | #13795 | ||
| Summary | 00401: contra: Continue countdown sometimes leaves sprites behind | ||||
| Description |
I have seen that in Contra when the continue number appears, sometimes (usually the second continue) when you insert a coin and continue the game, part of the counter sprites stay in the screen. Update: This bug occurs when you continue with the timer on 10, or if you let the time run out - insideoutboy |
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| Affected Sets / Systems | contra | ||||
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Relationships
Notes
3
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No.00493
Tafoid Administrator
Apr 1, 2008, 02:29
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Added Screenshot |
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No.08386
NekoEd Senior Tester
Mar 17, 2012, 22:57
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Fixed summary (was too long and the end got cut off, I made it more concise to fit.) |
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No.23331
JimCarlTay Tester
Jun 10, 2025, 10:03
edited on: Jun 10, 2025, 14:43 |
Fixed in commit dcfcde4 by jwestfall69. EDIT: How come this is not showing up in the changelog despite being fixed? |