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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04034 | Crash/Freeze | Critical (emulator) | Always | Aug 30, 2010, 17:58 | Sep 16, 2010, 13:54 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.139u2 | Fixed in Version | 0.139u3 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04034: All sets in viper.c: [debug] Assert in Debug build | ||||
Description |
There is an assert to all games in this driver using a Debug build. The assert comes up before OK."Assert: src/emu/memory.c:4302: maxunits < ARRAY_LENGTH(m_subshift)" |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | 0.139u2 | ||||
Affected Sets / Systems | All sets in viper.c | ||||
Attached Files
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