- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04055 | Speed | Major | Always | Sep 13, 2010, 16:39 | Sep 14, 2010, 17:45 |
Tester | Dospiyo | View Status | Public | Platform | |
Assigned To | Resolution | Invalid report | OS | Windows Vista/7 (64-bit) | |
Status [?] | Closed | Driver | |||
Version | 0.139u2 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04055: ehrgeiz: Speed became slow than before | ||||
Description | Game speed is slow | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | ehrgeiz | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
2
No.06723
Tafoid Administrator
Sep 13, 2010, 17:47
|
I'm sorry, I don't the problem. Over performance is on par to 0.130 in testing and the music speeds seems correct when recorded. What exactly about speed is incorrect? When was it faster? Gameplay slower? Music slower? Can anyone else see these issues? |
---|---|
No.06724
Haze Senior Tester
Sep 13, 2010, 18:13
edited on: Sep 13, 2010, 18:15 |
There was probably an overall performance drop on Intel systems when the compile tools were changed / C++ was introduced etc. (previously for unknown reasons the compile generated significantly faster code when run on intel based machines with this driver, now it does not) That wouldn't be considered a bug. There are general gameplay speed issues with the PSX driver (when running at 100%) due to inaccurate timers, and other timing related problems in the PSX emulation (which is near enough due a complete scrap + rewrite) Those are known, and shouldn't have changed. I think this complaint is just about the former issue. |