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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04113 Gameplay Minor Always Nov 7, 2010, 15:20 Nov 7, 2010, 15:43
Tester Kale View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS Windows XP (32-bit)
Status [?] Confirmed Driver
Version 0.140 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04113: djboy: Bogus attract mode behaviour
Description If you let the attract mode to play, you can notice that players attract mode movements doesn't really follow the enviroment.
I've just rewrote the irq system right now, vector 0xff is for vblank and vector 0xfd is for Pandora (sprite chip) related. I've realized that if you play with the Pandora irq timings the attract mode behaviour changes, so that's clearly a (subtle) bug that needs squashing.
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Affected Sets / Systems djboy
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No.06847
Kale
Developer
Nov 7, 2010, 15:22
Also notice that I'm not ruling out the possibility that attract mode is wrong on the real thing too, but then *how* could be wrong?