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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04126 | Sound | Major | Always | Dec 2, 2010, 16:50 | Dec 18, 2010, 22:56 |
Tester | -Misc Reporters- | View Status | Public | Platform | MAMEUI |
Assigned To | hap | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.140 | Fixed in Version | 0.140u3 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04126: minefld, rescue, aponow: Sound is missing | ||||
Description | No sound is produced for this game and it's clones. | ||||
Steps To Reproduce | |||||
Additional Information |
Mr. Toast posted: http://www.atariage.com/forums/topic/172935-how-do-i-get-sound-to-work/ The breakage for this game in 0.138u2 might be related to the sound breakage, but 0.139u2 is the first visible evidence of this. http://www.mametesters.org/view.php?id=3881 |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.139u2 (0.138u2) | ||||
Affected Sets / Systems | minefld, rescue, aponow | ||||
Attached Files
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Relationships
Notes
3
No.06897
Tafoid Administrator
Dec 8, 2010, 18:40
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Getting conflicting reports of this actually working for some people. If anyone does get working sound out of this game in any mame version after 0.138u2, please post here along with your build details (OS/self-built/32/64-bit/etc). |
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No.06898
Tafoid Administrator
Dec 8, 2010, 20:17
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More local svn checking tends to lead to the belief that this was broken after the fix to 03881 (r9991). There were svn changes to 7474.c in r10058, r10086, r10099 - any of which could have killed off the sound. |
No.06936
hap Developer
Dec 18, 2010, 22:56
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got it, it was a copy-paste mistake in r10058 |