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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00414 | Sound | Minor | Have not tried | Jan 29, 2008, 10:26 | Mar 18, 2008, 01:19 |
Tester | Reznor007 | View Status | Public | Platform | |
Assigned To | aaron | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.99u1 | Fixed in Version | 0.110 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00414: lottof2: There are several sounds missing from the game. | ||||
Description |
There are several sounds missing from the game. The music that plays on coinup is missing a piano/synth tone that goes along with it, during play when the door opens it should make a sound similar to a door from Doom1 opening, when checking if balls match or not there should be a buzz or ding sound depending on the ball, and during the prize payout there should be a bell in addition to the click. After the payout, the game over tune should have a slight drum beat going along with the horn. During the 6 ball game when the balls are being dropped into the machine, there seems to be a bit of static that doesn't happen in the 3 ball game. Possibly clipping. The game seems too fast at times though. Not really overspeed, but the real board has a bit of slowdown while the balls bounce around that is not present in MAME. The 3/6 icon rotation is a bit smoother too. Possibly wait states or blitter speed that isn't implemented in MAME yet. Follow-up by Aaron Giles in 0.115: The sound issues have been fixed for a while, AFAIR. The speed issue still exists and will require some simulation of the blitter speed. |
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Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | lottof2 | ||||
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Relationships
Notes
1
No.00208
aaron Developer
Mar 18, 2008, 01:19
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Splitting this issue. The sound portion has been long resolved. The blitter speed is now bug 01539. |
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