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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04157 | Graphics | Minor | Always | Dec 28, 2010, 17:10 | Dec 31, 2013, 06:23 |
Tester | AWJ | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | AWJ | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.140u3 | Fixed in Version | 0.153 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04157: calspeed: Incorrect alpha in Mt. Shasta stage on 64-bit build | ||||
Description | Reported on MAMEWorld forums. Trees on Mt. Shasta stage have green boxes around them, as if they are being rendered without their alpha channel. Rendering is correct in 32-bit builds. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | 64-bit specific | ||||
Regression Version | |||||
Affected Sets / Systems | calspeed | ||||
Attached Files
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242073-0002.png (235,598 bytes) Dec 28, 2010, 17:10
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242069-0000.png (214,978 bytes) Dec 28, 2010, 17:12
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Relationships
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Notes
1
No.10105
AWJ Developer
Dec 30, 2013, 04:34
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This bug seems to be caused by the SSE2 versions of the RGB utility functions (in emu/video/rgbsse.h), which are currently only used by 64-bit builds. If I modify emu/video/rgbutil.* to force use of the generic C implementation (emu/video/rgbgen.h), the green boxes go away. |
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