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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04159 | DIP/Input | Major | Always | Dec 29, 2010, 20:13 | Jul 27, 2019, 15:07 |
| Tester | dustybootz | View Status | Public | Platform | MAMEUI |
| Assigned To | Kale | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.140u3 | Fixed in Version | 0.212 | Build | 64-bit |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04159: sgmast, sgmastc, sgmastj: Controller does not emulate correctly, game unplayable | ||||
| Description | The swing power controller (which rotates through 180degs) does not emulate correctly, i have tried a joystick controller, keyboard, mouse, and attempted to change the options, but whichever way I use I cannot get the power bar to go above 70% (=3/4 swing), hence the game in unplayable. | ||||
| Steps To Reproduce | this will become evident if you play the game, | ||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | sgmast, sgmastc, sgmastj | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.06970
Tafoid Administrator
Dec 29, 2010, 20:40
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Updated report and driver (segas24.c). Added controller picture for reference. |
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No.06971
Tafoid Administrator
Dec 29, 2010, 21:57
edited on: Dec 30, 2010, 00:49 |
The game's input for strength of swing should involve 6 bits, not 4 (as an 8-way). Schematics clearly show that 6 pins off the connector deal with swing (d0-d5). Currently only d0-d3 are covered with the joystick setup. I've attached snippet from service manual which details the pinout for the game. |