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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00427 | Graphics | Minor | Have not tried | Jan 29, 2008, 11:29 | Feb 23, 2009, 15:32 |
| Tester | Kale | View Status | Public | Platform | |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.67 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00427: dynduke: At the first mid-boss, the two turrets at the edge of screen aren't both visualized completely | ||||
| Description | I remember that when the camera stops at the first mid-boss, the two turrets at the edge of screen are both visualized completely, when in MAME this doesn't happen... | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | dynduke | ||||
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Notes
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No.03803
Kale Developer
Feb 23, 2009, 15:08
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I believe that this was setted as a possible bug in the first place, but anyway... I think 256x224 is a reasonable resolution for this game (there isn't any reasonable solution to make the two turret to be visible), so I really believe that this is a BTANB. |
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