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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04279 | Graphics | Minor | Always | Mar 16, 2011, 16:23 | Mar 24, 2011, 13:03 |
| Tester | Janez | View Status | Public | Platform | SDLMAME |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | Linux | |
| Status [?] | Resolved | Driver | |||
| Version | 0.141 | Fixed in Version | Build | I686 | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04279: suprmrio: The digit of the tens of remaining lifes has a glitch. | ||||
| Description |
When you finish a level or lose a life, the game shows how many lifes you have. But if you get more than 10 lifes, the "1" of the tens is replaced by a crown. |
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| Steps To Reproduce |
Get at least 10 lifes. Finish the level. |
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| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | suprmrio | ||||
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Attached Files
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The beginning of world 6-1 with 11 remaining lifes.
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A save state of the beginning of world 6-1 with 12 remaining lifes. | |||||
Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.07316
Tafoid Administrator
Mar 16, 2011, 17:29
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I'd argue that this is expected behavior. If lives were 20.. 30 or more, that crown doesn't change. If it were a simple misassigned character, that character would change in accordance with the changed tens digit - but it does not. |
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No.07317
Tafoid Administrator
Mar 16, 2011, 18:26
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Further research shows this is also evident in the home console version (anything over 9 lives show the crown). So, it's a BTANB. Information link: http://www.themushroomkingdom.net/stuff/smb_lives.txt |