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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04288 | Crash/Freeze | Critical (emulator) | Always | Mar 25, 2011, 18:47 | Mar 31, 2011, 06:11 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.141u4 | Fixed in Version | 0.142 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04288: goodejan, goodejana, totmejan, sengokmi: Crash after OK | ||||
Description |
Game crashes MAME after start Affects: goodejan, goodejana, totmejan - goodejan.c sengokmj - sengokmj.c |
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Steps To Reproduce | |||||
Additional Information |
Suspect breakage in r11854Program received signal SIGSEGV, Segmentation fault. |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.141u4 | ||||
Affected Sets / Systems | goodejan, goodejana, totmejan, sengokmi | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.07346
Haze Senior Tester
Mar 28, 2011, 17:56
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again, all are using spriteram16, which is a NULL pointer because it hasn't been initialized / allocated now. |
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