Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04379 Crash/Freeze Critical (emulator) Always Jun 18, 2011, 00:04 Jun 18, 2011, 00:47
Tester NekoEd View Status Public Platform SDLMAME
Assigned To Resolution Duplicate OS Linux
Status [?] Closed Driver
Version 0.142u5 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04379: totcarn: Loading savestate causes MAME to segfault
Description Loading a savestate will cause MAME to segfault.
Steps To Reproduce Start the game, load the attached savestate, enjoy console/xterm/etc.
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems totcarn
Attached Files
zip file icon totcarn_ss.zip (1,100,871 bytes) Jun 18, 2011, 00:04 Uploaded by BarnacleEd
Offending savestate
Relationships
duplicate of 04268ResolvedR. Belmont All sets using OKI6295 audio: Use of save states eventually crashes MAME upon loading 
Notes
1
User avatar
No.07546
Tafoid
Administrator
Jun 18, 2011, 00:46
This would fall under the all-inclusive bug covering save states with games using OKI sound. Setting as duplicate of 04268.