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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04379 | Crash/Freeze | Critical (emulator) | Always | Jun 18, 2011, 00:04 | Jun 18, 2011, 00:47 |
| Tester | NekoEd | View Status | Public | Platform | SDLMAME |
| Assigned To | Resolution | Duplicate | OS | Linux | |
| Status [?] | Closed | Driver | |||
| Version | 0.142u5 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04379: totcarn: Loading savestate causes MAME to segfault | ||||
| Description | Loading a savestate will cause MAME to segfault. | ||||
| Steps To Reproduce | Start the game, load the attached savestate, enjoy console/xterm/etc. | ||||
| Additional Information | |||||
| Github Commit | |||||
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| Affected Sets / Systems | totcarn | ||||
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Attached Files
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Offending savestate | ||||
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Notes
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No.07546
Tafoid Administrator
Jun 18, 2011, 00:46
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This would fall under the all-inclusive bug covering save states with games using OKI sound. Setting as duplicate of 04268. |
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