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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04405 | Graphics | Minor | Always | Jul 3, 2011, 12:32 | Jul 8, 2015, 14:30 |
Tester | Haze | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Mamesick | Resolution | Fixed | OS | Windows Vista/7 (64-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.143 | Fixed in Version | 0.164 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04405: tndrcade + others: Offset issues in seta drivers | ||||
Description |
Not all game layer offsets have been re-verified after the collapse and merge of the Seta001A video implementations All games should be verified both with and without flipscreen enabled and checked against PCBs in worst cases. tndrcade appears to have issues in the intro, there may be others. tndrcade has bad flickering of sprites too, but that definitely occurred before the rewrite. twinhawk (taito_x.c) has a fine green line along the right side too, which could indicate offsets are off by 1 there. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.142u3 | ||||
Affected Sets / Systems | tndrcade + others | ||||
Attached Files
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0013.png (5,862 bytes) Jul 3, 2011, 16:09 Uploaded by Haze
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0000.png (29,622 bytes) Jul 3, 2011, 16:10 Uploaded by Haze
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Thundercade 0142u2-0142u3.gif (27,528 bytes) Mar 14, 2012, 17:24 Uploaded by M.A.S.H.
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Thundercade 0142u2-0142u3-InGame.gif (56,836 bytes) Mar 14, 2012, 17:37 Uploaded by M.A.S.H.
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Relationships
Notes
6
No.07630
Tafoid Administrator
Jul 3, 2011, 14:54
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Please provide some before and after snapshots to better illustrate your bug assertion. |
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No.08703
haynor666 Tester
May 31, 2012, 20:16
edited on: May 31, 2012, 20:17 |
Thundercade probably should be 384x240 instead of 384x224. Just look at Thunder and Lighting or Twin Eagle resolution. |
No.08704
Haze Senior Tester
May 31, 2012, 20:35
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I doubt it, that would make the graphical problems far worse, x224 is a rather normal / expected resolution, the only likely difference is that the games running at x240 probably have a slightly different framerate due to different video modes etc. |
No.11850
haynor666 Tester
Jul 7, 2015, 19:01
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Offsets seems to fixed by MameSick. |
No.11858
Mamesick Senior Tester
Jul 8, 2015, 12:42
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Fixed the vast majority of the games in seta.c. If in 0.164 you will still find something wrong, feel free to re-open and post details. Thanks |
No.11860
haynor666 Tester
Jul 8, 2015, 14:30
edited on: Jul 8, 2015, 14:43 |
Actually there is still one problem with Thundercade very similiar to Blandia problem - during attract some graphics elements are corrupted and "tndrcade has bad flickering of sprites too, but that definitely occurred before the rewrite." |