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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04426 | Graphics | Minor | Always | Jul 12, 2011, 00:08 | Jul 29, 2012, 02:01 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Haze | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.143u1 | Fixed in Version | 0.144u7 | Build | Debug |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04426: kabukiz, kabukizj: [debug] Graphic corruption in debug build | ||||
| Description | Graphic corruption (screenshots attached) | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Debug build specific | ||||
| Regression Version | 0.142u3 | ||||
| Affected Sets / Systems | kabukiz, kabukizj | ||||
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Attached Files
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Current Debug Screenshot
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Relationships
Notes
2
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No.07703
M.A.S.H. Senior Tester
Aug 21, 2011, 01:50
edited on: Aug 21, 2011, 19:03 |
Graphic corruption also in Chuka Taisen (same driver: tnzs.c) with a normal MAME build since 0.142u3. |
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No.07705
Haze Senior Tester
Aug 21, 2011, 18:21
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There used to be a hack in the source for Chuka Taisen, I'm tempted to say it might be a bug of the original game. The other looks like memory being allocated and not cleared, which is probably my fault. |