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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
04438 | Crash/Freeze | Critical (emulator) | Always | Jul 28, 2011, 02:27 | Jul 29, 2011, 15:14 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | smf | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | zn.cpp | ||
Version | 0.143u2 | Fixed in Version | 0.143u3 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04438: All sets in zn.c: Crash after OK | ||||
Description | All games in driver crashes after OK in normal and debug/symbols builds. | ||||
Steps To Reproduce | |||||
Additional Information |
Debug Stack:----------------------------------------------------- |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.143u2 | ||||
Affected Sets / Systems | All sets in zn.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
![]() No.07657
Fujix Administrator
Jul 28, 2011, 07:34
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They are working for me, maybe 32-bit specific? |
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![]() No.07659
hap Developer
Jul 28, 2011, 16:25
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confirmed on 32bit + cothreads enabled |
![]() No.07662
Tafoid Administrator
Jul 29, 2011, 15:14
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Increase of cothread stack size eliminated this. |