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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04447 | Graphics | Major | Always | Aug 1, 2011, 01:26 | Aug 9, 2011, 15:21 |
| Tester | Kale | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Kale | Resolution | Fixed | OS | Windows Vista/7 (32-bit) |
| Status [?] | Resolved | Driver | |||
| Version | 0.143u2 | Fixed in Version | 0.143u3 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04447: pblbeach: Incorrect sprite stretching during gameplay | ||||
| Description | VDP1 sprite layer tends to increase in width when you cycle thru the various shot options. | ||||
| Steps To Reproduce | |||||
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| Github Commit | |||||
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| Affected Sets / Systems | pblbeach | ||||
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