Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
04452 Crash/Freeze Critical (emulation) Random Aug 13, 2011, 11:33 Aug 2, 2012, 01:40
Tester Fujix View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Bugs That Aren't Bugs OS Windows Vista/7 (64-bit)
Status [?] Resolved Driver
Version 0.143u2 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 04452: daioha: Game freezes randomly. (MAME is still working.)
Description The game play freezes randomly.
MAME is still working when it freezes, and accept a F3 reset correctly.

Confirmed both in a normal 64-bit build and debug build.
Steps To Reproduce
Additional Information This has been split and moved from 04449.
Github Commit
Flags
Regression Version
Affected Sets / Systems daioha
Attached Files
7z file icon inp_freeze_in_3rd_stage.7z (43,563 bytes) Aug 13, 2011, 11:33 Uploaded by Fujix
INP file. (freezes in the 3rd stage)
Relationships
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Notes
4
User avatar
No.07940
haynor666
Tester
Dec 4, 2011, 21:15
works fine in 144u1 x64. I've menaged to pass 5 levels without problems.
User avatar
No.08363
NekoEd
Senior Tester
Mar 15, 2012, 18:38
Also works fine in 145u4. Resolving UTR.
User avatar
No.08836
Haze
Senior Tester
Aug 1, 2012, 23:37
sounds like there was actually a bug in the old daioh revision

http://shmups.system11.org/viewtopic.php?f=1&t=42415

so yeah, certain play techniques could cause the game to crash / reset. the new revision (which is now the parent) fixes that.
User avatar
No.08837
AWJ
Developer
Aug 2, 2012, 01:40
Stephh and Don Hodges don't do m68k (much)... good thing we have trap15.