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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04458 | Gameplay | Minor | Always | Aug 18, 2011, 14:50 | Aug 20, 2011, 02:51 |
Tester | masquane | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | Windows XP (32-bit) | |
Status [?] | Confirmed | Driver | |||
Version | 0.143 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04458: sjryuko: [possible] "ESP" item is cleared when a round is changed (win/lose/draw). | ||||
Description | Player's "ESP" ("E" mark item) remains turn to zero when change round. | ||||
Steps To Reproduce | With ESP remains, get win or lose one or throw off last discard (no winner) and change round. | ||||
Additional Information |
Other Platform: ThunderMAME32UI+ http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/ |
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Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | sjryuko | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.07696
Fujix Administrator
Aug 18, 2011, 23:01
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We don't accept any report tested with ThunderMAME thing. Please check your issue with the latest official command line build. Further information can be found at http://mametesters.org/rules.html Thank you. |
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No.07699
masquane Tester
Aug 19, 2011, 03:28
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Same issue appeared with latest official build. Thanks in advance. |
No.07701
Fujix Administrator
Aug 19, 2011, 14:03
edited on: Aug 19, 2011, 14:06 |
I fixed up the description. Do you think this is not an original behavior of the game? Did you confirm ESP item is not cleared when a round is changed with the real arcade? |