Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|04531||Sound||Minor||Always||Nov 12, 2011, 17:13||Oct 12, 2019, 07:49|
|Tester||Sixtoe||View Status||Public||Platform||MAME (Self-compiled)|
|Version||0.143u9||Fixed in Version||0.215||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||04531: f1en: Engine noise loops/resets|
|Description||The engine noise loops/resets|
|Steps To Reproduce||Get into game, it's obvious straight away.|
Original Regression 0.128u7 - Fixed once 0.144u1 by Tafoid:
Re-regressed again 0.198 - May 10th, 2018
|Affected Sets / Systems||f1en|
|There are no relationship linked to this issue.|
Nov 13, 2011, 20:39
|Killed when a 'useless' line was taken out in r3898. Readded this line and sound is restored for the engines.|
Oct 10, 2019, 23:48
edited on: Oct 11, 2019, 03:50
This bug oddly enough returned as of 0.214. Idk what regressed the engine sound again.
Edit: Many thanks Taifoid.
Oct 11, 2019, 01:21
If you take all comments out of something added (as in history), you are doomed to repeat... sadly.
Updated/reopened bug and regression points.