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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 04588 | Sound | Major | Always | Jan 2, 2012, 15:35 | May 10, 2012, 22:35 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | hap | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.144u4 | Fixed in Version | 0.146 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 04588: gunbustr and clones: No Sound | ||||
| Description | No audio for the game at this time | ||||
| Steps To Reproduce | |||||
| Additional Information | Likely culprit is one of the changes to ES5505/06 core which lead to Ring Rage and Riding Fight to work. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.144 | ||||
| Affected Sets / Systems | gunbustr and clones | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.08539
hap Developer
May 10, 2012, 22:07
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There is no bug, increase the volume in testmode (F2) I suppose we could 'fix' it in the default eeprom that was added in 0.136 |
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