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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04665 | Color/Palette | Minor | Always | Feb 7, 2012, 23:41 | 14 days ago |
Tester | muf | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.145 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04665: tgmj: Palette corruption | ||||
Description | Bright palette indices in one of the attract mode backgrounds are incorrect. See PCB capture screenshot of how it should be. | ||||
Steps To Reproduce | |||||
Additional Information | The PCB capture colours are slightly oversaturated; this is unrelated to MAME. Also, I didn't capture the exact same frame (in my PCB capture, the tetromino was just locking, in the MAME screenshot the tetromino has locked) -- also unrelated to the issue. | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | tgmj | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
4
![]() No.22960
JimCarlTay Tester
14 days ago
edited on: 14 days ago |
Seems like one of the files in this ROM set may need a redump. Most especially because I can see that the lighting on the background does not render correctly. |
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![]() No.22964
hap Developer
14 days ago
|
Before anyone gets the idea marking roms as bad, I really doubt it's a ROM dump issue. |
![]() No.22965
JimCarlTay Tester
14 days ago
edited on: 14 days ago |
So the incorrect background rendering is because of inaccuracies in emulating the PSX GPU, isn't it? It looks more like a graphics issue to me than a color issue. |
![]() No.22968
Haze Senior Tester
14 days ago
edited on: 14 days ago |
it is a little odd that the rest of the rendering on lower lines / to the right of the effect seems to be getting shifted around, even not in the affected area, although the glitches I see running it myself don't quite match the screenshots? PSX rendering does have plenty of inaccuracies though. |