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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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04696 | Crash/Freeze | Critical (emulator) | Always | Feb 19, 2012, 23:02 | Feb 21, 2012, 06:36 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP (32-bit) |
Status [?] | Resolved | Driver | |||
Version | 0.145u1 | Fixed in Version | 0.145u2 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 04696: Crash when loading samples in certain games | ||||
Description |
Certain games with the new SAMPLE coding do not load and cause a crash in MAME. "Crashing" Samples include: blockade - blockade.c |
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Steps To Reproduce | |||||
Additional Information | It seems that there is an issue with loading unsigned 8-bit PCM files with this new code. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.145u1 | ||||
Affected Sets / Systems | |||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.08220
Haze Senior Tester
Feb 20, 2012, 11:57
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likely to be anything with 8-bit sample IMHO I had to take care when handling this case in 0.145, I guess Aaron missed it when rewriting the code. That list strikes me as similar to my tests cases for it; -) |
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